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The singleplayer button didn’t work so I made a room with me being the only player.

I liked the game’s intro cutscene with the helicopter and the sound design of the pilot.

First of all, the camera for some reason works like gyroscope or steering a spaceship. The cursor is hidden, but the closer it is to the game’s window edge, the faster it moves. And it keeps moving until the cursor is centered again. The mouse doesn’t work properly with the camera. After landing the heli, I tried going up the stair on one of the points of interest, but my character clipped through the wall and the stairs were impossible go get on (almost like there was an invisible wall on them, despite civilians being on the high block). The movement is hard and sometimes too smooth and sometimes too snappy. What I mean is, with the smooooooooooth camera gyroscope movement some actions like jump and dash feels heavy and too snappy. The animations for them limit the movement, instead of enhancing it.

The NPC rescue didn’t really work for me (?) I approached a couple of NPCs and ‘linked’ with them. They just stood in one place and didn’t move (that’s for the NPCs in the forest. I found one lady in a booth that did in fact go back to the heli.). The enemies I encountered didn’t pose any threat. They would come up to me and try to strike me, playing the attack animation, but nothing would happen to me.

The game has a very strong base, but requires much more polish on all surfaces.