The game forces my SteamVR to open for some reason 🤷♂️ Anyways, I tried playing it twice and twice it crashed on me (maybe because of the steamvr? who knows).
I feel like this type of game would be much, much easier to do in Unity or Godot, even if you don’t know them.
At the beginning I felt confused, I saw a map with a few buildings, a castle and boxes of some kind. I clicked on the castle and I had an option to fight or retreat. Obviously I picked to fight and the red units just gathered in one point, because I had no units (after that the game crashed). Later I decided to check other places and so I clicked on the building where you recruit units and recruited the team of 5 units. Then I started a fight in the yellow box, won and again, and again. And it crashed again.
The idea for the game is good- I love classic fantasy RPGs and this gave me a similar feel with all the different units and their unique portraits and classes. I wish they had a more unique character models on the battlefield instead of being blue cubes. Also everyone seems to be fighting melee. It would be nice to include some ranged archers or spell casters.
The visual representation in real time would be very welcome here, given that the battles are fought in real time. Health bar for each unit or one for overall army would already be a huge improvement.
But in it’s simplicity, it’s a polished game (despite the crashes that might have something to do with the steamvr launching). I didn’t notice any visual, animation or sound bugs.
Overall, it seems to me like it’s a well-polished graybox.