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Hey Tobacoos, thanks so much for taking the time to leave this feedback. First of all, I'm sorry about all these frustrations you've run into. I'm trying to iron out bugs as much as possible but with a game this complex, with this many interlocking systems, there's bound to be issues. I have also neglected Fort Mode a bit to focus on Adventure Mode the past few updates, so that's another factor. 

Well, rest assured, I have your comment written up into my dev notes for the next release and I am literally working on it as we speak. So please accept my apologies for these bugs and frustrations - the game is still in relatively early stages, and it is a tale that grows in the telling as the community helps to shape the direction. But I am will fix each and every one of these issues, and I'll be sure to leave a note in the devlog to say thanks. The feedback is invaluable and if I don't know about these issues, it's going to cause issues for other players too. When I work on the development, the art, the Steam page, etc, I don't have time to playtest :-). So, thank you so much. I'll reply again when the new release is up.