Through playtesting I found that by having different word each time, it became super hard to type and read enemy attacks at the same time. And my goal is for the player to gain experience facing a single enemy through repetition, like playing a soul-like game, thus the same word design.
Having odd & difficult words to spell is one of the key challenges of the game XD. One of my friends failed a run because one enemy required them to type numbers instead of english words XD
Also NO DODGE??? Im just shocked that it is even playable at that point XD