The art style is kinda strange, with pixelated characters living in a high-detail environment. I guess, having sprites of different densities scaled differently compared to each other contributed to the visual inconsistency.
Visual and light effects are great, though. The effect of the ultimate strike is very cool!
Levels are huge and mostly empty. I tried to find hidden items or something like that, and it was interesting to get upgrades in the Mushroom village. Seeing the huuuuge map of the third level, I decided to speedrun it to see what these colorful markers are going to do, but it got boring after ~5 minutes, and I was only halfway to the first marker.
So, my general thought: it would be really cool to have smaller, but more eventful levels ¦3
Hope to see more games from you!