Hey Orsoniks, I wanted to tell you something awesome.
I’m Dr. Kuchy (name tag: NOT a real doctor YET), and I don’t just develop games myself with my small team—I also test a ton of them. So far, I’ve tested 268 games, including bug fixes and everything that goes with it. And out of all these games, only a very few have made it very far, like: AngerFoot, Chroma Gun 2, and I also tested The FINALS in the closed beta (just like Arc Raiders). I’ve been following your projects for a while now, and I have to say: casualties: unknown has huge potential, whether it’s the design, controls, complexity, or soundtrack. You can do it. And not just that, but much more—keep at it, develop the game, maybe even release it on Steam later or something (I’ll definitely spread the word), or for Mac or Linux so even more people can play it. What you do with the game is up to you, but I can tell you one thing: the game has the potential to be huge, and I’ll do (almost) anything to make sure it becomes huge. Thank you so much for developing such an amazing game.
THANK YOU :3