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I love  the concept, its really cool. But the gameplay was so rough. I understood how it works, but even then movements were still random so it was painful. I also liked the visuals with the light!

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Thanks ! Yes unfortunately when playtesting myself I managed to "train" the wolf well enough that I only get a misfire 1 in 10 time and I even added some wiggle room so that it was 1 in 20 for me hoping that for someone unfamiliar it would be 1 in 10. But I did not take into account that it would be so unintuitive. Will definitely incorporate playtesting earlier in my game dev next time !