Thanks for the compliment! I understand the UI is a bit terrible right now, but I'm glad you can still enjoy it. I see how it would be difficult for the casual visual novel enjoyers, especially since the gameplay is heavily depend on reasoning. I have some ideas to make the learning curve easier. The gameplay may fit more with the theme when the whole chapter is finally published.
I'll look into those suggestions! Sorry, I been quite busy so I can't give you a long answer, but I had another playtest yesterday, and I'm quite confidence that I had gather enough data to make this gameplay somewhat polished.
I'm moving from our current whitebox prototype to working prototype. Probably gonna take a long long time (hopefully before summer).
And don't feel sorry. Your freaking long comment made my day (since u are the only one following the project lol). And thanks for playing!