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The art style in this game and the immersion factor is absolutely next level - amazing work. Did you draw the art? It evokes that early 90s aesthetic with the shading using scattered pixels. The 1-bit vibe is perfect - it's actually pretty high resolution compared to most roguelikes, and it's a cool combo. I found the game pretty hard, but then I'm not a particularly great roguelike player, and it's like midnight here but I just wanted to give it a whirl. I died to rats a lot. With a bit of balancing and fleshing out those systems and those added features (e.g. the Hall of Fame) I could easily see this getting a lot of traction for its purity and unique vibe. Nice job! 

Thx very much for playing my game and for your kind words. I'm glad you liked it. I didn't draw the art myself, i found some cool looking 1-bit asset packages mostly on Itch. Game is indeed hard and you're not the first one complaining about that :D I did some last minute tweaks on difficulty bcs i thought the game was so easy but it turned impossibly hard :) But from what i see the feedback on other games in the jam, they seem to be generally very hard. I played 12 of them so far and could beat none yet :) I mean roguelike is a genre known for it's punishing difficlty after all so i find it kinda normal