The game itself is OK but just fails on some very odd oversights in design.
Like for instance the market is just useless and serves no purpose.
Also, the endgame has obviously had zero thought put into it because after you get all resources generating, its just the same loop from start to finish. Collect crop, check tavern, make product, sell product over and over and over.
Though in the endgame the money generated from the tavern sales arent enough so you're better off selling the iron and coal from your fully upgraded mine at the port for heaps more gold and finally you can unlock all workers.
And even after all of that theres only 10/11 achievements unlocked and the menu says '0 items crafted', which is confusing because there isnt even a crafting mechanic in the game.
Theres also a HUGE need for some QoL updates, like auto-baking whatever the tavern guest is willing to buy, so you dont constantly have to go back and forth the bakery and tavern.
Also auto-pickup for the resources like wheat and flour is a very much necessary upgrade for these types of games and its baffling it hasnt been put in yet.
Also, why is the cookie the only item that comes in amounts more than 1? Why dont the chips? Are you suggesting the baker can make 2 cookies at a time but only 1 potato chip?
Also in this schema it doesnt really make sense for the customers to request an odd number of cookies when you are always generating an even number.
And after all that, the most pressing question: Why is it tagged 'Adult'? Theres nothing adult happening in the game.
Took me about 2 hours to "complete" the game and these are my findings, and going by them I seriously cant recommend anyone waste their time on this game .