I had the chance to play TOSS before its official release, and I have to say, it’s a very addictive game and quite different from anything Solitary Studios has made before.
When I first played it, I struggled to understand how to reach the goal. But after replaying it multiple times off-stream, I started to figure things out and realized there’s actually a method to it, which made the experience more rewarding.
There are still some minor issues that could use improvement:
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The payoff from one of the side missions feels underwhelming
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There are moments where the trash objects collide awkwardly with each other
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The game lacks scares and a strong eerie atmosphere
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The story didn’t hook me as much compared to previous titles
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Subtitles overlap on the main menu (a small issue, but noticeable)
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The endings are decent, but could be more impactful (hopefully improved in the full version)
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Compared to the Silent Still 3 demo, which had voice overs, this feels like a downgrade, adding voice acting here would really elevate the experience
On the positive side:
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The visuals and overall atmosphere are, as always, impressive
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Player controls feel much smoother compared to previous Solitary Studios games
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The options menu is more refined and user-friendly
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The coin toss mechanics are fun and well-executed
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One particular jumpscare genuinely caught me off guard
Overall, TOSS is a solid game. I wouldn’t call it great just yet, but it has strong replayability and a lot of potential.
I'll give this game a 6.9 out of 10 coins. Since this is still a demo, there’s plenty of room for polish and improvement in the full release. Keep up the good work!