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(2 edits) (+1)

I had the chance to play TOSS before its official release, and I have to say, it’s a very addictive game and quite different from anything Solitary Studios has made before.

When I first played it, I struggled to understand how to reach the goal. But after replaying it multiple times off-stream, I started to figure things out and realized there’s actually a method to it, which made the experience more rewarding.

There are still some minor issues that could use improvement:

  • The payoff from one of the side missions feels underwhelming

  • There are moments where the trash objects collide awkwardly with each other

  • The game lacks scares and a strong eerie atmosphere

  • The story didn’t hook me as much compared to previous titles

  • Subtitles overlap on the main menu (a small issue, but noticeable)

  • The endings are decent, but could be more impactful (hopefully improved in the full version)

  • Compared to the Silent Still 3 demo, which had voice overs, this feels like a downgrade, adding voice acting here would really elevate the experience

On the positive side:

  • The visuals and overall atmosphere are, as always, impressive

  • Player controls feel much smoother compared to previous Solitary Studios games

  • The options menu is more refined and user-friendly

  • The coin toss mechanics are fun and well-executed

  • One particular jumpscare genuinely caught me off guard

Overall, TOSS is a solid game. I wouldn’t call it great just yet, but it has strong replayability and a lot of potential.

I'll give this game a 6.9 out of 10 coins. Since this is still a demo, there’s plenty of room for polish and improvement in the full release. Keep up the good work!

(+1)

Thanks so much for a detailed review man!