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The controls were solid, the sprites clean, and the platforming felt good! It took some trial and error to figure out what I was meant to be doing to avoid being jumpscared by the "YOU DIED" screen, but it looks like game over is inevitable as the batteries eventually despawn. 

While the gameplay is a bit rough, I could see it becoming something really solid with a few additions like a battery spawner somewhere in the map, some clearer UI elements (how long do I have left before I ded?) and a clearer indication of when I need to head to specific terminals and turn them on or replace their batteries.

I could see this becoming something really good, since there's a great gameplay loop hiding in here. For now though it's a solid foundation, which is great for such a short Game Jam!

The character controller took me half of first day which is why the platforming felt good, but it was my fault for not adding more UI elements and more of a tutorial anyways thanks for playing!