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(+1)

Critical feedback - opening is a little dry, could use more reverb. A lot of people shy away from reverb, but if you listen to soundtracks of movies, they tend to have lush reverbs where they do some tricks to take care of it.

Among these methods are having a long delay. I've seen some people do envelope shaping, something I researched but didn't implement in mine (didn't end up on that path, but it's something I could revisit).

What I actually did in mine was put a compressor on my reverb that dims down the reverb as the clean signal comes through (and painfully rendered and listened and rendered and listened due to my latency issue).

The ending felt like it was wetter in yours, I thought it was a bit more appropriate.

Overall though the composition was good. Solid work!

I last minute tweaked the volumes of the parallel compression busses I have for all the instruments and since those are using the dry/no added reverb signals, it kinda made the dry sound a bit too prominent. It's a fun/usefull trick to add presence and punch to orchestral samples in the DAW though, tried it after seeing it in a few mockup/template videos on YouTube and has felt a great technique (in moderation/tastefully used though 😉.

Working with orchestral sounds in the DAW, especially getting the sounds i use to feel lush and not in your face took me the whole of last year to finally get a bit comfortable with, since the hollywood orchestra package has a really dry-ish in your face tone. I'm probably going to start keeping a spreadsheet with the different send values to my reverb's, so I can have some reference for what values felt good for a distant, medium, close, etc sound 😄

I've done sidechained reverb only for vocals before, but usually I  try to just use reverbs with built in ducking instead, like the one in Cubase's vocal chain plugin or in Reaper, the free Tukan Studios Lexicon clone reverb jsfx plugin that also has a ducking option   😅

Glad you liked it!