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hi, I keep getting this error when I try to run the game: 


I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/style.pyx", line 808, in renpy.style.rebuild

  File "game/multigame_save.rpy", line 66, in prepare_screen

    screen exportScreen():

  File "game/multigame_save.rpy", line 66, in prepare

    screen exportScreen():

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

TypeError: 'NoneType' object is not iterable

During handling of the above exception, another exception occurred:

Traceback (most recent call last):

  File "game/multigame_save.rpy", line 66, in prepare_screen

    screen exportScreen():

  File "game/multigame_save.rpy", line 66, in prepare

    screen exportScreen():

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

TypeError: 'NoneType' object is not iterable

-- Full Traceback ------------------------------------------------------------

Traceback (most recent call last):

  File "renpy/common/00start.rpy", line 216, in script

    python:

  File "renpy/ast.py", line 1187, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/python.py", line 1273, in py_exec_bytecode

    exec(bytecode, globals, locals)

    ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/common/00start.rpy", line 217, in <module>

    _init_language()

    ~~~~~~~~~~~~~~^^

  File "renpy/common/00start.rpy", line 86, in _init_language

    renpy.change_language(language, force=True)

    ~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/translation/__init__.py", line 854, in change_language

    renpy.style.rebuild()

    ~~~~~~~~~~~~~~~~~~~^^

  File "renpy/style.pyx", line 808, in renpy.style.rebuild

  File "renpy/display/screen.py", line 1035, in prepare_screens

    s.ast.prepare_screen()

    ~~~~~~~~~~~~~~~~~~~~^^

  File "game/multigame_save.rpy", line 66, in prepare_screen

    screen exportScreen():

  File "game/multigame_save.rpy", line 66, in prepare

    screen exportScreen():

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

  File "renpy/sl2/slast.py", line 1694, in prepare

    self.expression_value = list(py_eval_bytecode(compile_expr(self.location, node)))

                            ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

TypeError: 'NoneType' object is not iterable

During handling of the above exception, another exception occurred:

Traceback (most recent call last):

  File "renpy/bootstrap.py", line 401, in bootstrap

    renpy.main.main()

    ~~~~~~~~~~~~~~~^^

  File "renpy/main.py", line 591, in main

    run(restart)

    ~~~^^^^^^^^^

  File "renpy/main.py", line 137, in run

    renpy.execution.run_context(True)

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^

  File "renpy/execution.py", line 1036, in run_context

    context.run()

    ~~~~~~~~~~~^^

  File "renpy/common/00start.rpy", line 216, in script

    python:

  File "renpy/common/00start.rpy", line 216, in script

    python:

  File "renpy/display/error.py", line 135, in report_exception

    renpy.game.invoke_in_new_context(

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^

        call_exception_screen,

        ^^^^^^^^^^^^^^^^^^^^^^

    ...<4 lines>...

        ignore_action=ignore_action,

        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^

    )

    ^

  File "renpy/game.py", line 285, in invoke_in_new_context

    return callable(*args, **kwargs)

           ~~~~~~~~^^^^^^^^^^^^^^^^^

  File "renpy/display/error.py", line 44, in call_exception_screen

    return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True)

           ~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/ui.py", line 306, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

         ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

  File "renpy/display/core.py", line 2154, in interact

    repeat, rv = self.interact_core(

                 ~~~~~~~~~~~~~~~~~~^

        preloads=preloads,

        ^^^^^^^^^^^^^^^^^^

    ...<4 lines>...

        **kwargs,

        ^^^^^^^^^

    )

    ^

  File "renpy/display/core.py", line 2384, in interact_core

    renpy.display.screen.prepare_screens()

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^

  File "renpy/display/screen.py", line 1035, in prepare_screens

    s.ast.prepare_screen()

    ~~~~~~~~~~~~~~~~~~~~^^

  File "game/multigame_save.rpy", line 66, in prepare_screen

    screen exportScreen():

  File "game/multigame_save.rpy", line 66, in prepare

    screen exportScreen():

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 72, in prepare

    vbox:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 80, in prepare

    viewport:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

  File "game/multigame_save.rpy", line 112, in prepare

    vbox:

  File "renpy/sl2/slast.py", line 1694, in prepare

    self.expression_value = list(py_eval_bytecode(compile_expr(self.location, node)))

                            ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

TypeError: 'NoneType' object is not iterable

Windows-11-10.0.26200-SP0 AMD64

Ren'Py 8.5.2.26010301

Love the Guard be the King 3.0

Mon Mar 16 22:38:14 2026

Thanks! I just pushed a new version with the fix, so it *should* work now. Can you update the game and test it to see if it works for you?

Hiii it's working,thank you