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I struggled to understand the objective. I placed the totems, but since every unit appeared to be an enemy, I wasn't sure what I was supposed to defeat.

- The experience feels quite unpolished. If the goal was a sandbox-style combat system controlled by totems, the execution isn't there yet.

I encountered a bug where units would suddenly grow to an enormous size.

  • (1 edit)

    I tried to explain on the title screen that you aren't trying to defeat either army. You aren't on either side. The goal is just to increase the score by having blue and green kill each other.

    They are supposed to get bigger, that indicates their points value when they are killed. (Probably I again did not explain well enough on the title screen...)

    Thanks for the feedback.