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Wow, super fun. I like the simple and straightforward concept. It's hard to think of a better implementation of "everything going wrong" than "oh god, fire" lol. But the art, especially the little dust trail, combined with the inertia in the movement really made me feel like I was scrambling to keep something under control. Great music, too. My only suggestion for improvement would be something to give me an idea of the scale of the fire, since you can't see beyond the current screen.

Oh that's a good idea. Thanks for the feeedbaack!