Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

I found myself bemoaning the lack of choices. The two I came across before I stopped playing functionally asked me "do you want to see 3 renders, or continue the on-rails narrative?" I don't consider such linear "games" objectively bad things, they are just not what I personally want. EDIT: Best of lucks with the continued development of your game though, dev! No hate, just commenting for the sake of those who like the same elements in their games that I do ^^

(+1)

Hi friend, thanks for playing my game and taking the time to leave a comment. Yes, you’re right, I’m aware that the game is a bit weak in terms of choices. However, having the game be more linear is actually a direction I personally prefer. Of course, I’m considering adding more choices in the future, but they will likely focus more on character relationships rather than changing the ending or the main progression of the story.

(+1)

That's alright, maybe we players could use some introspection, because we hype games with tons of variation and most AVNs get abandoned, while your game being linear may be a more responsible choice that allows you to finish it - I hope you do!

If I can suggest something, I think "two girls want to do an activity with MC, pick one" type choices may be a good fit for your game and prove popular! And at least I suspect I'm not the only one who likes favoritism and seeing the girl we neglect pouting and jealous haha