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(+1)

Honestly, I don't really know much about engines and how physics works depending on them. but devs haven't been able to fix the same old bugs for months. They draw  new moon, cool. Swap consoles in the main room, fine! But мany physical bugs are moving steadily from version to version, and this is actually a bit annoying.

Add to this three events in the story mode that knock down all the items in the base. The physics is already sucks and after that half of item will get stuck in the walls, half of them flew away from base and so on in a circle. I'm glad that there are a little less bugs in the latest update, but the old bug that makes it impossible to lift an object from the ground, you need to let it go and pick it up again has been alive for six months.

That I should thank the developers for this? If they are not disturbed with these bugs, they will not fix them. Getting used to playing with bugs is BAD. The gaming experience doesn't have to be like this.