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(+1)

Thanks for playing! Yeah it was difficult to fit in making custom icons for the game with all of the mechanics and especially the web export(was a nightmare honestly), but I'm happy I was able to make it in time. The icons remained mostly original with the exception for the level icons, but the 3D models were edited heavily in blender to turn it from a mossy cliff face into low poly rocks I could use for making the different levels.

I agree that the controls are a bit floaty and could be tighter, I'll rebalance it so it doesn't feel unfair with the enemy submarine soon! Glad you enjoyed playing and thanks for the comment!!