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"*A game made to prove that AI can create something worth playing.  Not slop, not a demo, but a real game with real choices and real weight. With more time and polish, much greater games than this one can be made using similar techniques.*"

It only proves how utterly out of your way you are willing to go to not put in any of your own effort. The game wont prove anything because no one is going to play this clowncar bullshit sans the potential of yes-man like the other person in the comments.


You used 13 A.I. agents to make basically slop. it doesn't matter if you think it's a good game, because your dogshit ass is convinced that Star Shit: Onahole and Starshit: Rectum are worth people's time and in one's case... money.

So no, all you've done is shown how far you're willing to go to do the least you can at the loudest possible volume. You embody a cancer that endorses laziness and soullessness in place of commitment and quality.


Calling you a game developer is too high a praise, as you're closer to a leech who thrives exclusively upon the work of others while putting in as little of your person into anything as possible. Granted: 'thrives' is a strong word. But at least this failure only cost you eight hours of your life.


Wanna try again just to fail anyway, or can you do the entire indie game developer community a favor and get lost? We have plenty of ideas guys as it is and even most of them have more integrity than you do.