Really nice for an early demo. The world and ideas are pretty nice and I#m interested in seeing what this game becomes over time. Only aspect I find a bit boring/unsatisfying is, that the traps have to be rebought. Makes it really grindy and sometimes you dont even have the right trap for an adventurer. Would like it more if you keep the traps, once you bought it. Its just more user friendly.
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Thanks for the feedback! I'm glad you enjoyed the world and the ideas behind the game.
The trap system is something I'm still experimenting with during the demo phase, so comments like this really help. I'm also considering adjusting the amount of gold players receive and other possible changes to make the experience feel less grindy.
Traps being rebought being an issue I agree with 100%, but I'd also like to make a very small request of the cursor color... it blends in way too much with the background when not hovering over "save" or similar buttons. Constantly losing sight of it. I'd suggest brightening it a bit into a crimson-ish or deep purple so it is visible but keeps the macabre tone.