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(+1)

Thank you very much for playing and giving a review.
Im glad you had a little fun while playing.

I can defenetly understand your critique, and will work on a bigger update that will work with your suggestions.

As for the issues and uncomfortabilities you faced:
- I will remove empty boxes fully in the coming update, since they seem to be annoying and confusing.
There are 5 diffrent possiblities for a box:
1. Empty
2. Mine
3. Speed-boost
4. Damge-boost
5. Shield
I will choose diffrent sprites to make it less harder to understand what you just picked up.

- The mines were supposed to explode, so that was a bug. I found it and will fix it in the next update.

- I will make keyboard-buttons modifyable so you can choose your own buttons comfortably.

- I will implement a fully new system of gameplay with diffrent characters instead of (or with) skins, that have diffrent abilities, which you can upgrade for each character individually.
I will also add diffrent worlds (instead of just diffrent maps that just change the background of the game) with diffrent enemies and bosses.
Talking about the bosses, I will try to make it look more like its attacking and make its movements more predictable. I might also give the player the chance to restart the bossfight instead of re-playing the whole thing.

- I will also add an endless-mode to make climbing the leaderboard more fun.
I'll probably add a leaderboard for each world too, where the faster you beat it, the higher you climb on the leaderboard.

- And I will also make sure to make the shooting less exhausting (like auto-shooting for a while or smth, like you said), while trying to keep the game unique in its clicking-attacks.


Thank you for your useful feedback. Only that made it worth submitting the game here.
Now, finally with a second opinion and critique to work with to improve the game and make it feel more comfortable and smooth, I have a lead where to go with it and something to work on for the next while.

Thank you for your time.