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Thanks for the update! And no worries, there’s no need to justify your design. The UFO game sounds like a pretty cool piece of your game’s DNA!

As you continue on your game development journey, one of the most important skills you’ll be practicing is how to process feedback. You’re going to get a lot of feedback like mine, which comes from a place that doesn’t fully understand your game like you do. As someone who makes pretty weird things, I encounter it every day, and find that a lot of it is mostly matters of taste. (Or bugs!) And here you succeeded in filtering what everyone is saying, incorporated whatever you found fitting, and released an update today. Congrats for your first update for your first game!

Thank you for the tips.