Oh dang! I wasn't aware that Inform had actual support for graphics and sound these days. That's cool. It actually adds a lot to the experience here, with the dreamlike quality of the setting and all. I also got tripped up by the dialogue system and by the coin thing, though I was able to figure out what to do about the coin.
This was a fun little experience, it's been some time since I've played an old-school interactive fiction title like this.