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(+1)

Congrats on the submission here! Every one of your games feels like such a psychedelic experience, with so much to explore and do. 

Like others, I think the tutorials at the front may be a bit much (and I'm not sure that they actually explain that much more, unless I'm missing something)? I feel like there might legitimately be a bug with repeating tutorials showing up, but in general, feels like they are more story and vibes than they are how to play the game anyways (or maybe I should have read more closely 😅).

Another note, the game audio started to glitch out after a while of playing - of course that could also be my old machine showing its age (8 year old laptop 🧓).

I feel like when I was quickly navigating in and out of systems that I would have preferred to have it interrupt NVDA, which doesn't happen when using a controller. Maybe I just have my NVDA set to a slower speech rate, or if I was actually playing blind that would be useful. 

Again, congrats on the submission here, really well done 👏

(3 edits) (+1)

Thanks for playing!

That’s a good point about speech queuing up when using a controller. I mentioned this specifically in a discussion on the Discord server about the difference between aria-live="polite" and aria-live="assertive". This is an example where I made the wrong choice and will be fixing it in the first post-jam update. (I used polite but should use assertive.)

The reason it queues up like this with a controller is because, when using a screen reader, pressing keys will typically interrupt the speech, but the gamepad doesn’t have a similar mechanism.