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Review/commentary: There's a lot to like in this game. I love the visual style, the exploration, and how open ended it is. and It feels easy to get lost in a good way; but eventually you become very familiar with nooks and crannies. I also love the emphasis on figure it out for yourself rather than being spoon fed.

However, (isn't there always one?), It turns out to be a lot more a precision platformer than I was looking for. In good part I think this is because the isometric perspective makes it very hard to make precise jumps and some of those are definitely needed.  From what I've seen it's not a big part of the game but it's absolutely necessary making it kind of a blocker if you are not into that. To be fair to the game its description does mention that difficult platforming is part of the deal. 

This isn't really criticism, after all you can't make a game that everyone will like!