I enjoyed the project, the story seemed interesting, and things were pretty straightforward. The progression was nice.
Cons: I assume the theme of degradation is that the "Suit" is degrading over time? I was not sure, though, as there's no theme within the mechanics of the game, I also could not identify any of the Diversifiers. The combat also did not really feel very responsive. It was more just a button mash and hope they die, with no indication of them taking damage. My feedback would be to have some kind of response. Be it a stun and slight knock back or an audio queue of them taking damage. Also the interaction with doors seemed unnecessarily complex since there is no game play effect of it.
Pros: I enjoyed the puzzles and found the art style quite enjoyable and unique. The project seems like something that could be expanded into a full product due to the story seeming unique and expandable from the point it currently is. I enjoyed the levels being shown of getting in and out of the water, and also found the world pretty immersive. I was already wondering what would be coming next.