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Really a fan of the art style, especially the way the characters move I thought was neat. Very good mix of both horror and humor. The attacks with the axe felt like they did not register at some points and sometimes the humans would get stuck, but those were the only problems I had. Well executed within two weeks!

Thank you so much! I didn’t want to animate a whole bunch but I still wanted there to be movement so I had to cobble something together but it seems it still worked out well. I’m very glad you felt the mix of humor and horror went well, I was planning on having humor be incorporated more in game through enemies tripping on things like the tables, but I’ll have to see after the jam if that’d still be a good idea.

The axe does feel wacky as of now but that’ll be fixed soon, however the humans’ pathfinding will take a bit more time. I think the humans’ are getting too focused on where they felt vibrations the strongest rather than which vibrations were closest so that’s why they’ll sometimes continue to run into a wall.