Amazing. At first I didn't even notice the level selection because UI doesn't communicate that well.
This game is way too forgiving for all the bullshit I was pulling off. Dropkick is kind of too good, you can skip blocking mechanics, though rarely it can be countered.
Some NPCs in the onsen can get stuck on walls and other NPCs creating tricky situations. First target got stuck on a woman in a perfect defensive position on a bridge with lookout at the door, with a body shield while sniping with shurikens. Thank god for smoke bombs.
I had lots of funny moments, like finding a guy who poisoned himself with a banana, sneaking up on him to figure out what's happening and getting jump scared by a ninja right next to me, and then finally slipping on the banana peel. I also suicide banana bombed another target by dying and dropping all the items, so he started eating them with his bodyguard. When I found them with another character they kept slipping on the peels. Would be even funnier if slipping could make people fall out of the windows.