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Yes, that game tickles the Darkest Dungeon vibes, but exchanges the horror and dread with lewdity.

Some bugs and thoughts.

Area attacks and dodge seems very bugged. You can't hit at all with an area attack when targets have dodge icons. The 50% chance is wrong. It's 0% for all targets. The expected effect is to apply each target's dodge chance individually and not sum up all dodge chances for all targets, or whatever is causing this.

Also, the fog location modifier. Similar issue. You can't hit, except with riposte. The 50% is 0%. Some abilities might work occasionally. Like lust explosion. But no chance with a tackle, slash or stabs, let alone a cleave.

Arcane reconstruction is either bugged or misleading. It kinda always gives me 0 or the maximum when the character has a crit icon. Might be with all named chars that modify healing abilites, like Quell.

Tyria's etherial beacon treats 0 cursed allies as 1 cursed ally.

Application of multiple targets with DoTs is too slow. Apply all of them at the same time, like an area attack is displayed, as qol.

Speaking of qol, the most annoying thing when managing your rooster, is the scrollbar not remembering your position. Plus, if chars are in a job and hidden, they should not show up and clutter the selection of chars for a dungeon visit.

A timer would be nice when sending an adventurer to work. What I mean, send to work a job till goal is complete option.