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This might've been the most excited I was playing a game in this jam, the nostalgia was powerful and even though there aren't a ton of different things to do just exploring and running away from enemies to try to find a more advantageous spot to engage was really fun! I don't think I quite understood how the character switching worked as at one point I had the one with the most health left but got hit and a different one got knocked out, but it didn't really hurt my enjoyment of my time in the game. I was SO CLOSE to the end before I got knocked out but was very relieved to not have to start all the way over...and then I don't think I took another hit once of course lol. All the little complaints I had have been mentioned already and it sounds like you already have plans to address them in an update, so I'm just going to say thank you for making such a fun throwback to DOS days!

Thank you, I'm very happy that you had so much fun with it! Clicking portraits just shows what equipment everyone's using, they all takes turns to attack regardless of who is selected, after I add spells there will be more of a reason to select different party members. The resets are meant to be pretty generous, this is a game where losing party members is supposed to be unavoidable for a gameplay reason that I couldn't quite finish on time.

Before the jam, I mentioned a mechanic in the "Plans and Progress" thread where party members would run away to hide somewhere after getting stripped in combat, it was meant to be the centerpiece of this game. I thought I'd be able to get more finished than the key puzzles and some enemies, but I still feel good about putting all of this together in a month, I knew I was being too ambitious and that I wouldn't be able to get everything I wanted done. Check back in a couple of years if you liked it, I have some big plans!