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(+1)

Holy moly, what a hidden gem. The art is genuinely some of the funniest I think I've ever seen. The player and enemies just flail their swords around at 900 rpm and instantly collapse on the floor when poked. It reminded me of Sr. Pelo.

The combat was fine. It took me a few deaths to figure out you should go for the scrotum against enemies. Obviously, the main selling point was not necessarily the gameplay. Still, I wish the game were longer.  It was like 60% exposition, with just 2 rooms of combat. After you kill the Swedish elf man you immediately win the game meaning I had to go out of my way to explore the final room without killing him. Some sound effects would have been good too.

The fact this game hasn't been rated as much as I think it deserves saddens me but frankly isn't too surprising; I almost passed up on it myself. I think the screenshots you picked aren't doing it justice. You should show off the art more. I took two screenshots while playing of art I liked to show off what I mean.
I know it's too late, but a web build also really helps your discoverability for games like this. 
(PS: By looking at the top screenshot, I'm realising it might be good to differentiate the player character's design from the other dwarves)

Overall, a lot of potential, really charming, wish I had more!