The atmosphere is very compelling, as is the idea of each character dying but leaving changes behind. The main problem is the puzzles are kind of illogical. Was there any hint that spicy meat would kill the second-floor monster? And please don't tell me it ends on "to be continued"!
Dude, thank you for playing my game! I had to rush this so much as the jam deadline hit and in the end had to end it with a "to be continued". The spicy meat was just the most reasonable thing I could think of in the context if what items I had made by that point, I plan to flesh this out and finish it for when I put it into my grand game which will be Skullz 'n Skeletonz. Meet you there, perhaps?