I'm not an expert in this domain but I'll pass to someone I know who is to see if they would be willing to give some feedback.
as someone with only a passing interest, my main thoughts are:
- "biological neuro basis for novel network architecture" is an enormously oversubscribed field with relatively few good results - you lampshade this a bit but i think the pitch audience will be looking for concrete evidence your thing is exceptional because the baseline-crank-rate is so high. ("aeroplanes are great, but they'll fly even better if the wings flap!")
- I'd love to hear more about your snake methodology. with a lot of skepticism to overcome (both about your specific domain and also the general state of ML research experimental techniques) you're battling priors of "did they make a mistake with the experiment"
- the paper you linked to seems like a concrete and modest improvement to a specific technique. the research gap to get from there to Atari games seems pretty huge but I don't have info on where you are with your other puzzle pieces - being able to visually parse the games is useful but also the least interesting piece compared to the actual RL when it comes to success at the Atari stuff
- why snake, and why Atari? why are these useful benchmarks as your milestones towards your field-changing ambitions? AFAIK none of the original deepmind Atari techniques turned out to be of long term importance, so why is it a good proxy for what you are trying to achieve?