Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)(-1)

Everyone is saying this was a calming game, but I felt so stressed because I couldn't see the connection between the text and how to progress forward: sometimes he simlpy got into the wrong type of taxi, or suddenly decided to stop telling his story, and there was no hint between what choices would actually talk about the key elements

The art style and the narrative were solid, and I really love the concept, but the way of putting together the puzzle was a little obtuse, and there was no real indication that I was heading in the right (or wrong) direction
The end of the game referred to the character as a Yokai, but he mentions that he was a human that died, so surely that's a Yurei (ghost)? (Forgive me if I'm wrong)

I enjoyed the nod to Italo Calvino, and the writing was generally quite easy-going (but sometimes came off a little melodramatic)
Seen as it says this is a demo, I'm interested to see what you guys do with the game from here. Keep doing cool stuff!