Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(4 edits)

Big scary bug: executing the game got my mouse locked in a certain area of pixels. I can’t move the cursor. Is there any way this can be fixed?

Another this is [ ] is used to switch between option tabs, as per the documentation. I would like to suggestion to actually use tab and shift+tab to do this, because those characters are a pain to get to with a non-english keyboard - they require me to press AltGr+ 8 or 9, and I never know where those are intuitively. It’s just not the best combo of keys for my keyboard.

Having to press and, worse, hold the Ctrl key (shift key would be the same problem) to aim is also quite uncomfortable: my hands are not so big and this is a really weird position. I would try to find another key to use to enter the aim mode. Controller support would also be nice, but it’s important that the keyboard controls are also ergonomic, as much as they can be.

Switch to previous and next weapon is also not very intuitive for me in my keyboard. “-” is next to the right-hand shift, and “=” is shift + question mark, which is right next to 0, in the numbers row.

I’ll report when I have more news. Reading the documentation but not going to lie, the bug that locked my cursor scared me a bit. Otherwise, so far I’m impressed with the audiodescription for the studio logo.

The manual seems a bit overwhelming as well, not gonna lie. A lot of information and controls to take in and memorize. You suggested us to read it before playing, but it’s quite an effort. I like that we have the manual, but I do wonder if there’s any basics that are more essential when we start? Is there any in-game tutorial to practice with and teach us the mechanics and controls, or is it only the manual?

See you soon!

Hello. Sorry about the bug—it’s fixed now haha. Regarding the keyboard layout… it’s very difficult for me to create an ergonomic or universally good layout for everyone. That’s why in the settings there’s an option to remap all the game controls, including the gamepad. On the other hand, I understand that the gameplay can feel overwhelming at first, so I definitely need to consider adding an in-game tutorial instead of just leaving the manual. Thanks for trying the game, and thank you for your feedback.

Thanks for fixing the bug!

I keep coming back to this game, as I have a few leftover to play, and I always feel daunted about playing it. The fact you also mention in the itch page that you recommend we read the manual before playing increases the dauntness, because it makes me feel like I should read it all before I start playing. And that makes it steeper.

We are all babies for needing spoonfed tutorials. By we, I mean me. But I have this intimidated feeling and fear of starting the game and feeling it’s going to be overwhelming.