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(+1)

i like that the scares in the game feel more like a friend/partner doing a little fakeout scare than, like, a serious jump scare. i think it makes the game feel more sexy too, like we are literally playing with this character in a sort of teasing way (or maybe vice versa).

on the itch page, the button for the crystal level is obscured by the four itch buttons in the top-right corner. some level geometry is also sometimes obscured by these. i decided to just zoom out, although something like a fullscreen mode could also address that.

the levels themselves were a little tricky but i got through em all. for me the rain level was probably easier than the previous two as there weren't any super tight corridors. i really like the collage appearance of the game and the crystal level especially.

(+1)

I forgot about the rate and dev page buttons that does make sense they'd block the game at low resolutions