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Thank you! I've been spending the past few days planning out the future of the game, I just dropped a devlog focused around my ideas to refine the combat with the Jam feedback and adding the features I had to cut for time. It also details some of my bigger plans for further in development.

It's a world I've been developing in private for years, and finally putting it out to the world was definitely scary. Seeing the response has been a little overwhelming, but I've decided I want to keep going with this idea. Still gotta work on reviewing the other games here first before I go into full gear. I've been slacking since Slay the Spire came out.