Okay, so trying this version I only got a few turns in and then bailed. My complaints before were not about it being too easy, it was about there being no point. I thought the difficulty was just fine -- although low, since there was nothing to struggle against. What I said about lack of balance in the resources didn't mean they were too plentiful, it was that relative to each other they didn't make sense, like I only needed one hunter camp but three breweries, and then the one thing I was always running short on was stone -- while digging out a mountain... Making there be less of everything doesn't fix that (and certainly doesn't make it more fun).
But the big problem of an interesting game is its balances of everything. You need stone to build a lumberyard and wood to build a quarry and food to feed workers but the next-level farm needs wood and stone. And then you get into metal. You need to develop that economy but you also need to build your defenses or the orcs wipe you out. Everything you do involves a tradeoff; investing in quarries starves your mines; investing in your economy starves your defenses; it's all opportunity costs. Every thing you do means you're not doing something else -- and you have to do all of it.
With this (as far as I got) you just keep doing stuff and number go up. Doesn't matter when you do things or how efficiently you do them. Random events occur to either give or take some resources -- but there's nothing I can do about that, so effectively those don't matter except as a nuisance.
I recommend two things. First play a bunch of Civilization and/or Dwarf Fortress, and notice that at all times there's something you're trying to accomplish in order to accomplish something else. Second, try playing this until you've done all the actions you've coded in -- and then keep playing for that long again. Is it fun? Is that something you like doing? You should only publish games that are fun for you to play. You seem to like publishing a shit-ton of games, and that's cool, but if you really liked them you'd be playing them instead of vibing them out.