Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(2 edits)

Sorry, I really should be used to just posting the error log.


Anyways.

Error Log:

warning CollisionDispatcher.needsCollision: static-static collision!
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: Could not find .wav or .mp3 or .ogg in bdx/audio/music/
    at com.nilunder.bdx.audio.AudioStore.findFile(AudioStore.java:46)
    at com.nilunder.bdx.audio.Music.loadAudio(Music.java:21)
    at com.nilunder.bdx.audio.Music.loadAudio(Music.java:10)
    at com.nilunder.bdx.audio.AudioStore.get(AudioStore.java:24)
    at com.solarlune.gearend.Sounds.playMusic(Sounds.java:73)
    at com.solarlune.gearend.Sounds.playMusic(Sounds.java:104)
    at com.solarlune.gearend.player.core.CoreMusic.update(CoreMusic.java:65)
    at com.solarlune.gearend.player.Player.main(Player.java:392)
    at com.nilunder.bdx.Scene.runObjectLogic(Scene.java:851)
    at com.nilunder.bdx.Scene.update(Scene.java:907)
    at com.nilunder.bdx.Bdx.main(Bdx.java:289)
    at com.solarlune.gearend.BdxApp.render(BdxApp.java:45)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:223)
    at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:124)

It's apparently missing the music files...