Really awesome, I love the terminal/DOS aesthetic. The horror vibes were spot on with the music, artwork and writing giving a spooky atmosphere. Maybe you could make the generator power level a bit clearer though so players can manage it pre-emptively. Although I suppose forcing it to only be done at a critical level adds to the tension!
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Thanks for playing and taking the time to leave feedback — it genuinely means a lot, especially this early in development.
You're onto something with the generator. Right now the panic is intentional, but I've been thinking about adding a subtle early warning — maybe a flicker or a quiet beep before it hits critical. Enough to reward attentive players without killing the tension.
Really glad the atmosphere landed. That was the hardest part to get right.