Hi! Thank you very much for your time and feedback!
Yeah, with the engine, it does start to become apparent that I need to better explain that if the Lighthouse goes off, you need to fully stock it up before it turns on again. While if it is already running, then you can just occasionally drop in some more fuel.
And as for calling it cozy - I suspect that my definition of cozy is a bit backwards, and the game will be better described if I use the term Atmospheric instead.
And the text speed - already trying to fix, although didn't yet find a method to do it reliably. Currently I am calculating the speed based on the audio clip length, the amount of characters, amount of punctuation symbols and amount of paragrapths and assigning those relative weights which approximates how long the text needs to wait but if the delivery in the audio clip varies - the text starts to lag behind.
Thanks again for the feedback, and I will check yours in a moment :)