Very cool visual style for the characters. Game and environment feel alive with the amount of things you can interact with. The world is interesting. However I do feel the combat feels disconnected, as I wasn't exactly sure if my attacks were hitting or not, and if they were meant to be OHKO? An indicator for a hit landing would help this. Overall has great foundations and interesting story.
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Thanks, I'm really glad you liked the visual style and environment!
Sorry about the combat, your axe does deal damage rather than an OHKO and certain enemies in the Sewers have different stats for health and defense. The enemy makes a noise when its hit but it's way too quiet, when I go back post-jam I'll add a sound for the axe connecting to give it better feedback.