Nice submission! Unfortunately, I’m not the target audience for this. Patricia raised a lot of good feedback which echoes my own sentiments as someone who also avoids horror and has never played FNAF.
I enjoyed that you voiced a lot of it yourself and made specific accessibility considerations like looping the main menu instructions—it’s a good workaround for not using text-to-speech (TTS). However, I was struggling to make it past that first jumpscare around 2:30 am on the first night. I believe it’s a combination of my unfamiliarity with the genre plus a clunky onboarding experience. So I’m very sorry that I gave up after my third try. I could hear them walking through the halls, but I couldn’t connect the final dots, and the tutorial seemed unskippable to quickly try again.
Perhaps there’s a zeroth night which acts as a horror-free prologue? Maybe it’s your manager explaining why you’re here and walking you step-by-step through how the cameras and doors work, giving you and the scenario a reason to exist? (I could imagine following them with the cameras and slamming the door in their face! It’s no wonder they didn’t show up the next day! 😈)
That said, I noticed that you consider this to be a work in progress. Please keep iterating on this and let us know when you make more progress. My hope is that you receive feedback from actual horror gamers in our community before our rating period ends, because it would be much more valuable than what I can give.
Cheers!