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(3 edits)

Nice that you try again!
The Characters are cute, nice balance between chibi and lanky.
I also rly like the idea to be able to grow individual body parts!

But i will be brutally honest:

The state of the game is early alpha full of bugs and glitches.
Characters not loading (white figures with squarehead), parameters loading wrong when going back to character edit (body type reset to standard), pathfinding is broken, graphics-clipping, etc etc ...

The logic that there are 5 body parts to grow and you have 5 macros only, means that you cannot set one up for every part and then one for the overall body. Then when you have it set up it is rly hard to take track of it because you never know which ingredients each food type has. Why does this have to be so complex and incomprehensible?

This is the third refactoring now afair, so it is hard to believe that it will be sucessfull this time.
- Too many open ends right from the beginning.
- Overly complex gaining system.
- No solid base to build upon.

Nevertheless i will be watching the developement because the core concept of this game is still appealing!