Cute mario clone that also feels incredibly stiff because there's no acceleration based on momentum, but also felt fluid because of the airdash so I had my fun doing movement tech
There's a bug in the menu option where if you press ESC the main menu draws on top of the options
Sound wise the music is too loud (default was set at minimum) and there's an absence of ambient noises making the level feel empty.
There are two movement speed which are walking and running, since there is no acceleration i find useless to walk and I've played the demo keeping shift held the whole time
There's is also some weird thing happening in this area but never got softlocked

I think overall is nice and before deciding on what kind of movement implement in the future you should have already decided if you want to make levels more vertically (precise jumps) or horizontally (speed)
Also while dropping to bottomless pits I can move the camera upward and see the terrain from the bottom without lower faces rendered.