Excellent work, meu compatriota!
Let's go:
Controls: How does the game feel on Mobile, Keyboard, and Gamepad?
- Played on keyboard, control response was very good
UI/UX: Is the interface intuitive?
- UI is well done, could find everything easily, no wasted clicks. The shop UI did not use the full widht of the screen though, There was space for 5 icons in one line, but only three appeared, the rest of the line was empty and the other two went to the next line. Should be easy to fix with the Control settings in Godot.
Content: Which weapons or upgrades would you like to see in the game?
- I think the coolest part of Vampire Survivors is when you are overpowered and can clear a huge amount of enemies. I would like to have weapons that cause damage in a large area.
General:
The time based waves caused some moments where there was nothing to do, mainly on the first levels nearing 5 minutes, I would suggest to make the game check if there are no enemies left instead.
Great work, well done!