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Nice game! I appreciated the tactical simplicity of it (and the controls were pretty intuitive). Does the accuracy of the laser change based on how close you are to the enemies? If not, I think the probability of striking a successful hit is a little low; if the worm gets too close it can take 4-5 points off the hull. Also, is there a way to get more fuel?

Thanks for playing! I made the hit chance fairly low so that it is scarier to encounter enemies especially when they are closer to you. For fuel, it is mostly a mechanic I didn't have time to fully complete and maybe I should have removed it for this version. My original idea was that you get in and out of the asteroid before your fuel runs out then jump to a space station to resupply before heading to a new asteroid.