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Scraping By

A topic by Fantastico Studio created 31 days ago Views: 51
Viewing posts 1 to 1

A scratch card roguelike where Balatro meets CloverPit. Synergize your tickets, build a broken economy, and scrape by the brutal boss phases.

Welcome to the Scraping By playable prototype: https://turbolento-fantastico.itch.io/scraping-by

This is a very early build made to test the core gameplay loop. All art, UI, and audio are temporary placeholders.

We’re trying to answer one simple question:

Is this actually fun?

If the concept works, we’ll rebuild it properly in Unity with final visuals, polished UI, audio, and full production assets.

Please play a run and tell us:

  • Is the shop → scratch → score loop fun and satisfying?
  • Do ticket and charm synergies feel interesting to build around?
  • Do boss phases create good tension, or mostly frustration?

Brutal honesty is welcome.

The pitch

You start with $10 in your pocket and a dream. Buy scratch tickets, rig the odds with powerful lucky charms, and scratch your way to survival. Can you beat the escalating targets and survive 15 grueling phases?