Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I like the visual style of the game. It was quite simple and quite fun, but I was a bit lost on the theme's incorporation. I assume it's the lanterns turning off? Them "Eroding" over time and needing to be turned back on? That's just a guess, though, as it was not really obvious how it was incorporated. 

I can really see the Iron Lung inspiration with the map and limited vision, though. Really great project you've put forward here, I'm excited to see what's next. 

>> I found on the web client that I experienced some pretty heavy lag spikes initially, where the game completely froze, but it seemed to die down over time. I assume this is because the loading time of things had been cached and thus did not freeze the game to load in.

>> Some minor rubber banding was also experienced. 

>> Although it's in the game's description, I feel it would have been nice to be told about the mechanics in-game. Such as controlling the ship, turning the lanterns back on and how to find the cannonballs. It made the first play-through a little rough.


Overall: Really fun little game, and I'd love to see more projects. The dithering graphics are probably my favourite part of this project.

Wow thanks for the feedback! The original idea was indeed the ship being slowly eroded away by the enemies etc., it somewhat got lost by the end of the jam. (• p•)