I like the visual style of the game. It was quite simple and quite fun, but I was a bit lost on the theme's incorporation. I assume it's the lanterns turning off? Them "Eroding" over time and needing to be turned back on? That's just a guess, though, as it was not really obvious how it was incorporated.
I can really see the Iron Lung inspiration with the map and limited vision, though. Really great project you've put forward here, I'm excited to see what's next.
>> I found on the web client that I experienced some pretty heavy lag spikes initially, where the game completely froze, but it seemed to die down over time. I assume this is because the loading time of things had been cached and thus did not freeze the game to load in.
>> Some minor rubber banding was also experienced.
>> Although it's in the game's description, I feel it would have been nice to be told about the mechanics in-game. Such as controlling the ship, turning the lanterns back on and how to find the cannonballs. It made the first play-through a little rough.
Overall: Really fun little game, and I'd love to see more projects. The dithering graphics are probably my favourite part of this project.